A casual sandbox game on the Roblox Platform where players can smash and crush noobs, or ragdoll humanoids all around the map!
In this game, I was responsible for creating exciting rooms and tools that the player can use to destroy ragdolls! I was also responsible for all of the Particles in the game, as well as many User Interface elements of the game.
Responsibilities
Conceptualizing, designing, and implementing tools and rooms on a weekly/case by case basis, depending on the theme and workload.
Maintenance of existing services and features, including Priority Bugs that stop the game from working.
Working as part of the creative team to guide the direction of the project.
Accomplishments
11 million visits (as of July. 2022)
peak concurrent player count of 4000+ online players