Splitting Point Studios © 2022

Silly Streets was a project that me and the team had planned for a really long time, and marked my first real entry into making a game from scratch with Splitting Point. Although not a overal financial success, the game marked the dawn for my full-time debut, and the start of my Self Employed Placement year at University. For that reason, it will always hold a place in my heart, both for the lessons in game production it taught, and also how nothing is wasted, even on projects that don't work out..
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