During the Hunt, Janzen approached me with the idea of forming a team for this project, and after the success of "the Hunt," "a dusty trip" became a significant turning point in my career and one of my greatest achievements so far. While having over 100,000 players was impressive, reaching half a million concurrent users and achieving the #2 position on the entire platform was a great honour for me.
Given how fresh this entry is to my portfolio, I haven't got alot to write yet! But stay updated to see what comes of my work! :)
Responsibilities
Establishing a creative vision and direction for new features and content updates with co-leads
Assembling and co-leading a multidisciplinary team of developers, designers, and other team members.
Analyzed in-game metrics to optimize player engagement.
Managed timelines, milestones, and deliverables to ensure the project stayed on track and met deadlines.
Refactoring existing code to improve maintainability and scalability.
Designing and implementing in-game monetization systems, such as virtual goods, currencies, and in-app purchases.
Conducting private and public QA testing of new content to ensure they align with player expectations.
Accomplishments
750 million visits (as of July. 2022)
participated in the classic event
140,000 members in community discord
peak concurrent player count of 500,000+ online players