An Massively Multiplayer, third-person fighting game on Roblox that combines elements from the Incremental, RPG, and Open-World genres to create a experience where the Player is pitted in a Superhero society. Whether you choose to take a stand against the maleficient or be the chaos that threatens the natural order, the world rests on your shoulders.
In Late 2019, I was approached by Rainway about working on the sequel to his popular game, Power Simulator. The game was a huge success, and he wanted to continue that by producing a new game with an emphasis on fighting mechanics and progression. I originally worked on alot of the core areas of the game, such as cross-compatibility among all devices (Mobile, PC, XBOX) and alot of the powers that are now in the game.
I additionally did a large amount of the UI design found in trhe game, including the HUD and the Radial Wheel.
Responsibilities
Conceptualization, Design, and Implementation of player's abilities and frameworks around abilities. (Programming, VFX, etc)
Conceptualization, Design, and Implementation of User Interface.
Maintenance of existing services and features, including power framework, quests, and user interface.
Working as part of the creative team to guide the direction of the project.
Accomplishments
15.2 million visits (as of Nov. 2021)
peak concurrent player count of 11,000+ online players
official collaboration with roblox (metaverse champions event)
Power simulator 2 youtube Video
Here is a video courtesy of Rainway, showing off the game!