Splitting Point Studios © 2021

A wacky casual game on the Roblox Platform where players can create their very own potions, through the use of various ingredients that are scattered around the map. 
In my first Summer Break at Uni, Janzen (jandel, CEO of Splitting Point Studios) brought up this new project he was working on with Matt (Foryxe, Technical Director at Splitting Point Studios). I joined in development in the early stages and contributed a portion of potions to the game in my time. As my studies become more and more prominent, and due to the dedications I have to other Splitting Point projects, my role is to work on very complex potions in the game that require a delicate touch and are planned to give off a big impact, such as a Lightsabre or Heat Vision Potion. This is so I am able to balance my time effectively among the rest of the projects.
Responsibilities
Conceptualizing, designing, and implementing potions on a weekly/case by case basis, depending on the theme and workload.
Maintenance of existing services and features, including Priority Bugs that stop the game from working.
Working as part of the creative team to guide the direction of the project
Accomplishments

698 million visits (as of Oct. 2022)
peak concurrent player count of 142,000+ online players 
1 of 5 games released in 2021 to reach 100K players concurrent 
top 50 roblox games based on MAU (as of Oct. 2021)

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