Robloxia RP was my first taste at creating roleplaying games, and a brief exposure to how challenging it is to make a roleplay game that sticks. This game lead me to focus heavier on understanding player behaviour and served as my first means to trying 2D particle animation!
Responsibilities
Conceptualizing, designing, and implementing new emotes and buildings on a weekly basis.
Maintenance of existing services and features, including Priority Bugs that stop the game from working.
Working as part of the creative team to guide the direction of the project.
Accomplishments
9 million visits (as of July. 2022)
peak concurrent player count of 3000+ online players