A branching story game on the Roblox Platform where the player's high school life goes on a field trip due to the unexpected zombie apocalypse. Who among you and your peers will survive?
In June 2020, I was approached by Janzen (jandel, CEO of Splitting Point Studios) to see if I'd like to become a programmer on his current project, Field Trip Z. The game revolves around school kids trying to survive a sudden zombie outbreak. The twist is that there are multiple endings and different ways you can approach the story, and the real hunters spend time to obtain every single ending.
My contributions make up a fairly big proportion of the game, primarily, a lot of the boss battles were both programmed and were designed by me. I worked on a fairly regular basis pushing out updates up till Christmas of last year.
Responsibilities
Working and releasing updates on a weekly DevOps cycle with Boss Battle releases on a Bi-Weekly DevOps cycle
Conceptualization, Design, and Implementation of 10+ Boss Battles in-game respectively.
Maintenance of existing services and features, including a Cutscene System, User Interface, and more
Working as part of the creative team to guide the direction of the project
Accomplishments
694 million visits (as of Oct. 2022)
peak concurrent player count of 76,600+ online players
more than 112 million views of gameplay on youtube
game shipped to china with tencent
field trip z youtube playlist
This list of videos is obviously not conclusive! Please check out the game for yourself by clicking the thumbnail image at the top of this page.